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The Guessing Game

The Guessing Game is a simple 2D Pictionary game for iOS and Android. It offers several levels of varying difficulty and an option to use credits to show hints. This was one of the first few games I developed as a professional game programmer. It was done in about a month while parallelly working on other game projects. I learnt a great deal about developing and optimizing content for mobile platforms while working on this project. I also got to learn about implementing some of the backend features such as IAP, Ads, Analytics.


Areas of contribution – Gameplay, UI, Porting to iOS, Audio FX


Programming Languages Used – C#


Tools used – Unity3D, Mono Develop, Photoshop


Details


  • Created the Menu and HUD UI for the game.

  • Developed the algorithm to provide hints for unrevealed letters in the game.

  • Developed the scoring and guessing algorithm.

  • Worked on setting up the Audio Mixers in Unity to side chain FX sounds with Main background.

  • Created UI animation sequences for various game states like win, lose etc.

  • Implemented Ads and IAP to work with both Android and iOS.

  • Ported the app to iOS and published it.

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