Zenith
Zenith is an action RPG that combines that feel of the golden era RPG games with a generous dose of humor and parody. Adventuring! Exploring ruins! Saving the world! You know the drill. This game was developed as a collaboration between Holycow Games and Infinigon Studios. The game has several entities that are worth mentioning like variety of different moves, enemy NPC minions, Boss battles, skill-tree etc. It was released for Playstation, Xbox & PC (Steam) where it did tremendously well with a ton of good reviews and positive feedback from the player base. It was even nominated for 4 award titles from the Games Connection America.
Areas of contribution – Gameplay, UI, Porting
Programming Languages Used – C#
Tools used – Unity3D, Visual Studio, Photoshop and more.
Details –
Implemented the complete user interface for the menu and HUD.
Implemented the player and NPC character animation blend trees, state machines and mapped them to user input.
Implemented the attack, defense and ultimate power VFX into gameplay and character animations.
Mapped various input devices from PS, Xbox and PC platforms to work with Gameplay, Menu & HUD.
Made extensive use of Source control (SVN) to collaborate with the team abroad.
Implemented a robust dialogue system using a plugin for unity which I extensively customized for internal usage.
Worked on porting the game from Windows to PlayStation & Xbox.











