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Zenith

Zenith is an action RPG that combines that feel of the golden era RPG games with a generous dose of humor and parody. Adventuring! Exploring ruins! Saving the world! You know the drill. This game was developed as a collaboration between Holycow Games and Infinigon Studios. The game has several entities that are worth mentioning like variety of different moves, enemy NPC minions, Boss battles, skill-tree etc. It was released for Playstation, Xbox & PC (Steam) where it did tremendously well with a ton of good reviews and positive feedback from the player base. It was even nominated for 4 award titles from the Games Connection America.


Areas of contribution – Gameplay, UI, Porting


Programming Languages Used – C#


Tools used – Unity3D, Visual Studio, Photoshop and more.


Details


  • Implemented the complete user interface for the menu and HUD.

  • Implemented the player and NPC character animation blend trees, state machines and mapped them to user input.

  • Implemented the attack, defense and ultimate power VFX into gameplay and character animations.

  • Mapped various input devices from PS, Xbox and PC platforms to work with Gameplay, Menu & HUD.

  • Made extensive use of Source control (SVN) to collaborate with the team abroad.

  • Implemented a robust dialogue system using a plugin for unity which I extensively customized for internal usage.

  • Worked on porting the game from Windows to PlayStation & Xbox.

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